The problem with that deck is that you need to play a critical mass of discard effects, but eventually they become worthless when your opponent has no cards in hand
[17] These types of errors are usually corrected in later prints of the same cards, as these errors can seriously impact gameplay
I like that they managed to stick with the characteristic topdeck strategy of Aminatou, the Fateshifter, but expanded into enchantress territory here
Playing with Attractions means getting a separate deck of them, ten cards for a Constructed game, and each card must be unique
This includes: The energy type, glitter foil, pokeball holo, masterball holo, prismatic, Gem Pack stamp and the illustration card
For decks like Derevi, Empyrial Tactician or Nadu, Winged Wisdom, having a mana dork on turn 1 is often better than waiting until turn 2 for a ramp spell