It feels like a distant cousin of the card Necroplasm
This is mainly because of how easy it is to untap an artifact without having to follow all the stipulations laid out on Time Vault itself

Masters of Evil Cards Added View on Archidekt Artifacts (6) 1 Izzet SignetIzzet Signet 1 Lithoform EngineLithoform Engine 1 Mystic ForgeMystic Forge 1 Oni-Cult AnvilOni-Cult Anvil 1 Relic of SauronRelic of Sauron 1 Talisman of CreativityTalisman of Creativity Creatures (10) 1 Brudiclad, Telchor EngineerBrudiclad, Telchor Engineer 1 Enthusiastic MechanautEnthusiastic Mechanaut 1 Etherium SculptorEtherium Sculptor 1 Karn, Legacy ReforgedKarn, Legacy Reforged 1 Kuldotha ForgemasterKuldotha Forgemaster 1 Master TransmuterMaster Transmuter 1 Padeem, Consul of InnovationPadeem, Consul of Innovation 1 Scrap TrawlerScrap Trawler 1 Silas Renn, Seeker AdeptSilas Renn, Seeker Adept 1 Workshop EldersWorkshop Elders Planeswalkers (1) 1 Tezzeret, Master of the BridgeTezzeret, Master of the Bridge Parting of the Ways Removing cards from a deck is always hard, especially from decks in this series as they're so synergistic and have meaning and a story within the deck itself

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Loran, Disciple of History Loran, Disciple of History turns every legendary creature you play into a mini Archaeomancer by returning artifacts from your graveyard to your hand
This is basically true of all raw cards outside of a select few, 1st Edition Base Set cards