The most effective approach follows a specific priority order that makes sense for both storage and gameplay: Creatures - The main attacking and defending units that form the core of your deck Instants - Fast spells that can be played at any time, even during your opponent's turn Sorceries - Powerful spells that can only be cast during your main phase Enchantments - Permanent spells that stay on the battlefield and provide continuous effects Artifacts - Colorless cards that provide various abilities and effects Planeswalkers - Powerful cards that have loyalty abilities and can serve as ongoing advantages on the battlefield Lands - The main source of mana generation needed to cast your spells Sorting by Rarity The rarity system in Magic: The Gathering provides another practical sorting method that helps you quickly identify valuable cards and organize your collection by importance

If the data was collected more reliably from eBay I would predict that it would have statistics similar to TCGPlayer
While in play, all Ravenloft champions except Strahd Von Zarovich are turned face down and cannot act
Griselbrand is still fairly new and as such getting all the novelty play and while perhaps the better card overall he is just worse at the card side of things than Bargain and so doesn't make this list
Clearly, theres a lot of scope in these three colors, and there are plenty of cards that can do most of what you want in Magic, particularly in Commander
But the Eyes of the Glade lets you bypass that cost so long as your disguised creature is attacking