This replaces the 4/4 ones for that mana like Indrik Stomphowler heavily played since it'll swing as a 5/5 and adds reach
Repulse (Invasion/Planeshift/Apocalypse) Cantrips are fun, since you do not have to spend a card to gain an effect - it breaks the card/mana equation of playing a spell
Theres also synergy between cards from the same pirate crews, which mirrors the anime
But, for example, against a deck like Turbo Dark, you will want to eventually get Muk set up as a way of playing around Malamar- EX but you dont want to grab the Grimer until your opponent actually shows you the Malamar, or you have otherwise established a lock
As Wizards once explained online, there is a distinct bluish, violet "pen mark" on the lower part of the card that reads "DECKMASTER," near the end of the word
Tawnos, Solemn Survivor, Teshar, Ancestor's Apostle, Sharuum the Hegemon, Wire Surgeons 4 graveyard recursion