Wizards of the Coast is much better at coming up with designs for dual lands than they were back then, so even the triple-color lands could be fixed
There are a few Equipment creatures with reconfigure, which Gilgamesh can get out from the deck
Among the sub-themes, we can point out a focus on high Willpower characters, since they survive many Challenges throughout the game, and a direct Lore gain through Challenges - which means that, in this decks, Challenges not only help with board control but also become your win condition
There arent differences between packs that come from booster boxes, sleeved packs, Ilumineers Troves, gift sets, or other boxes
As sagas, they are short-lived
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