Commander, as a casual format which highlights deck creativity and uses a huge card pool may be the ultimate jank destination
It challenged players to think farther ahead than almost any other card
I really do adore how everythings been implemented, in the same way I loved how Dungeons & Dragons was woven into Adventures in the Forgotten Realms, but I think the power level of the set is a bit mixed when it comes to the new mechanics, despite there being some very powerful cards in Innistrad: Midnight Hunt to flashback and some good creatures and planeswalkers, too
For example, Everlasting Torment can make Circle of Protection: Black sit there uselessly in play, while Spirit of the Labyrinth effectively blanks a number of "draw a lot of cards" decks
Does a Mana Curve Include Lands
Some promo cards will feature alternative artwork and even have foil treatments though others will just be minor variations to existing cards