Not too much handholding in this precon deck, especially since it lets players develop their own board state and achieve any combat-related win condition as they see fit
When you look at one of your Pokmon cards, check if the border is the same thickness all the way around the card
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Spend 6 again and you'll eventually get a second wheel effect, but in the meantime Ifrit, Warden of Inferno gets to defeat a creature with 9 toughness or less and give you two turns of four mana back into your pool
Its frustrating for two reasons: Its generically powerful and therefore comes up way too frequently, and it makes you do math, which is just unacceptable
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