The value is generally tied to the card's playability in eternal formats like Commander
I like that the red in the cost acts as a kind of impulse draw, but Intet has a nice ability that kinda scales with the strength of the rest of your deck
You have to buy cards the same way you would IRL, but theyre much cheaper

Eldrazi Ramp Sowing Mycospawn | Illustration by Slawomir Maniak Creature (16) Sowing Mycospawn x4 Devourer of Destiny x4 Drowner of Truth Nulldrifter x4 Sire of Seven Deaths x2 Emrakul, the Promised End Instant (8) Consign to Memory Kozilek's Command x4 Ugin's Binding x3 Sorcery (4) Enchantment (4) Artifact (4) Planeswalker (3) Land (21) Forest x6 Breeding Pool x4 Eldrazi Temple x4 Cavern of Souls Sanctum of Ugin Blast Zone Ugin's Labyrinth x4 Sideboard (15) Chalice of the Void x2 Tormod's Crypt A-Haywire Mite Consign to Memory x3 Pithing Needle Liquimetal Coating The Stone Brain Torpor Orb A-The One Ring God-Pharaoh's Statue Cityscape Leveler Portal to Phyrexia Simic forms the basis of Arenas Eldrazi ramp decks, which are fundamentally decks that rest on the combination of Eldrazi Temple and Ugin's Labyrinth to ramp out Sowing Mycospawn, then chain the ramp from that card into haymakers like Emrakul, the Promised End, Ugin, Eye of the Storms, or Sire of Seven Deaths

If you still need that hint, here you go
Players wanting to stick to a Spider-Man 2099 aesthetic in their deck can get a lot of use out of this combo