Life drain, card selection, and resilient reanimation create constant pressure that scales exceptionally well in multiplayer environments
Atarkas Command The green card in old Atarka Red aggro decks, its now seeing a resurgence in Pioneer with decks that add Questing Druid
Instead of rotating by expansions, the cards now rotate by blocks
If you move it into the active spot, place an energy on another creature and then move it back out to attack, you can use its ability to get 90 HP healing along the way
Initial Reactions The starter decks were a little underwhelming to play, but they were simple enough for newbies to get a handle on the rules (which is the point, after all)
Orzhov has always had support for both sacrifice and token strategies, so this ability fits right into their ranks without issue