Players of the game will note that it costs Five to play, making it a semi-high cost card to use, but certainly achievable particularly after a few rounds of clever play
Try Coercion, Dark Inquiry, Diplomacy of the Wastes, Doomfall, Memory Leak, Memory Theft, Never Happened, Perish the Thought, Reckoner Shakedown, or Toil of the Invasion, if you just want to pluck a card of your choice out of an opponents hand for three mana
Im talking about Emeria Shepherd
Humans has historically employed four-drops in the sideboard to give the deck a little bit of post-sideboard staying power, and I like what Urza and Yawgmoth bring to the table for this purpose
9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest
Nasty End - Drawing potentially three cards for just two mana is a hard rate to beat