Its less about rushing the board and more about slowly taking control of the match until victory is inevitable
Virtue and Valor plays creatures, puts enchantments on them, and attacks
Leonardo, the Balance Leonardo, the Balance looks to any token you make, even if an opponent gifts you a food
The key difference is that while Dimir Mill plays like Burntrying to go as fast as possibleAzorius plays closer to a control deck
Tricky Terrain Tricky Terrain is probably the least beginner-friendly of the four Modern Horizons 3 Commander precons and yet, its also one of the most well-constructed
For instance, if you had out both Solphim, Mayhem Dominus and Torbran, Thane of Red Fell, then cast Flame Rift, your opponents could choose one of two orders for the effects to apply: a.) Solphim doubles Flame Rift's 4 damage to 8, then Torbran adds an extra 2 points for a total of 10 damage