After this you want to consider what cards you most need to beat what you expect to be facing and what cards offer the best synergy with what you are adding
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Scientists Aang's Defense Abandon Attachments Aberrant Abeyance Abomination of Gudul Abundance Abundant Growth Abzan Banner Abzan Beastmaster Academic Dispute Academy Elite Academy Raider Academy Wall Accelerate Accumulated Knowledge Aclazotz, Deepest Betrayal Acquisition Octopus Acrobatic Maneuver Action News Crew Adrestia Advancing the Spirit Adventure Awaits Adventurer's Airship Aegar, the Freezing Flame Aeon Chronicler Aerial Extortionist Aesi, Tyrant of Gyre Strait Aether Channeler Aether Spellbomb Aether Syphon Afflict Afterlife Insurance Agency Coroner Agent 13, Sharon Carter Agent Maria Hill Agent Venom Agent's Toolkit Aggressive Urge Agna Qel'a Agonasaur Rex Ahriman Air Nomad Legacy Airbending Lesson Airborne Aid Airship Crash Airship Engine Room Akiri, Fearless Voyager Akki Ronin Akki Scrapchomper Akoum Flameseeker Akroma's Blessing Akroma's Vengeance Aladdin's Lamp Alandra, Sky Dreamer Alania, Divergent Storm Alaundo the Seer Alchemist's Apprentice Alchemist's Vial Aleatory Alhammarret's Archive All-Seeing Arbiter Alms Collector Alphinaud Leveilleur Alquist Proft, Master Sleuth Altanak, the Thrice-Called Altar of the Wretched Amass the Components Amber Gristle O'Maul Ambitious Assault Aminatou, Veil Piercer
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Imperial Edition factions Crab Clan : Defenders of Rokugan from the creatures of the Shadowlands, the Crab Clan are traditionally a military clan
At its worst it was an awkward Counterspell (real men still take mana burn) however at its best you would get to flop a Wurmcoil Engine into play on turn three or four often with counterspell backup as well
- Card ID: 202/197
Oshawott 105/086 (Illustration Rare) Oshawott isnt here to dominate