It also works well with the previous scoring Decaying Time Loop since you can discard your hand a few times for those abilities to trigger
While this does look made for earthbending decks, the reality of the matter is that this is way more oriented into doubling mana dork mana in other builds
Creatures (22) 3 Zurgo Bellstriker 3 Incorrigible Youths 4 Ravenous Bloodseeker 4 Falkenrath Gorger 4 Scourge Wolf 4 Insolent Neonate Lands (22) Spells (16) As you can see, were really just a Red Deck Wins strategy with a minor madness component
They took the time to explain their method and look up current prices
While its less true than it used to be (thanks to FIRE design, cards designed for Best of 1, and increased modality/card draw in general), its still a key part of gameplay and it feels like what this mechanic, and in particular, gifting a card, was designed around
All you have to do is evolve it a few times and you wont have any trouble keeping a full grip