Sword of Forge and Frontier An interesting card that was actually designed by a fan years before Wizards got round to it, this 'Sword of' gives protection from two-fifths of creatures, and has two very relevant ramp and card advantage abilities
Of them, giving your entire team haste is clearly the best
Given that nearly all of the value in MTG lies in rares and mythic rares, it means that Double Masters packs are technically worth more than normal, which is nice - but that worth should be for the players alone and not for Wizards of the Coast
Between Piper of the Swarm and Ogre Slumlord alone, your rats will be virtually unblockable
Theres been no shortage of discussion about how to get the most mileage out of Serra Paragon, but my personal favorites have been playing it alongside Sword of Forge and Frontier as a way to play an extra land out of my graveyard in the post-combat main phase or as a way to reuse valuable lands such as Wasteland that sacrifice themselves to activate abilities
The most impressive card with Delve in Future Sight was considered to be Tombstalker, a creature