Kellan, Inquisitive Prodigy I believe this adventures only good on turn 2
That version of the mechanic made enough sense in the context of FINAL FANTASY and FINAL FANTASY XIV, which inspired these Equipment cards
A board wipe for five mana, Wave of Reckoning makes each creature deal damage to itself equal to its power
I do like the contrast between the serious-looking design of the helmeted knight and his horse, but the pose is him doing the hokey-pokey dance
You can cast a one drop like Isamaru, Hound of Konda, this turn 2 and swing, swing with both on turn three against an open player for a card
Functionally, the card is the same as the regular version at number 10 - Lands that can tap for two mana are great