While Rakdos Charm has a bunch of relevant modes - exiling the graveyard against Dredge and Reanimator, blowing up artifacts against Affinity or Scales - the most important is "each creature deals one damage to its controller." With the help of Sleeper Agent and Forbidden Orchard (combined with whatever creatures our opponent happens to be playing) it's pretty easy for our deck to give our opponent four, six or even more creatures, which turns Rakdos Charm into two mana burn our opponent for four, six or more damage, all at instant speed, which is an absurd deal
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All Will Be One [Foil] #118 (Magic Phyrexia: All Will Be One | Magic Cards) prices are based on the historic sales
Sarkhan's on the other side of this issue, because he'd gladly suffer the apocalypse if it meant more dragons (in fact he pretty much went down that road once already)
Then take a look at what cards are being passed in other colors
To do this, you must pay the associated Energy cost which can be found in the lower right hand side of the card