Hayes Usually when I'm doing top-down design (that is, I'm designing mechanics to match flavor rather than starting with the mechanics), I start by writing down everything I know about the thing I'm designing
Since multiplayer games heavily punish tapping out, almost all worthwhile interaction is instant speed or static (like Thalia, Guardian of Thraben) and below three mana
Ojer Axonil, Deepest Might looks the coolest, and it fights Imodane, the Pyrohammer for which may be the better burn commander
That resource can be life, cards in hand, permanents on the battlefield, or as we see in white quite often, more lands in play
CrusherBot is pretty well known for playing solely Hammer Time, and the deck in Legacy sure has its interesting aspects, such as being able to play cards that are now banned in Modern like Mox Opal
It is again a legal target