Trample allows all excess damage a creature deals to be dealt to a player, making it even easier to use abilities that trigger when this happens, while reach allows them to block creatures with flying, which can be nasty if left alone
Next up are two cards I could see doing a lot of work in more high powered and cEDH level games
Series: The List Company: Wizards of the Coast Brand: Magic The Gathering Item Type: Single Card UPC: Stock #: 487684 Our Guarantees to You, Our Valued Customer
3 | Cabbage Merchant In a high-powered multiplayer setting, Cabbage Merchants first ability threatens to trigger an absurd number of times over the course of a game
Best Protection Cards [c]Sword of Truth and Justice[/c] (Protection Artifact) An excellent addition to the two-color swords cycle, [c]Sword of Truth and Justice[/c] gives your creature +2/+2 and protection from white and blue
Ive already given my first thoughts on the face commanders in a previous article, so Ill only go over them briefly here