This alternate wincon card is really powerful in dragon decks, giving all dragons indestructible, pouring +1/+1 counters onto them, and - as if that weren't enough - winning you the game in your upkeep
Of all the changes, this one was the biggest
The payoff is that your creatures all get double strike, which is a really huge swingy bonus to give
The deck is so rigidly built around these mechanics that it feels hard to identify just one or two big upgrades to improve its power, and instead, you would need to chop and change a considerable chunk of the deck to make meaningful improvements
Every time a creature comes into play under your control, you deal two damage to each opponent
Comment down below and let me know what cards you find it annoying to play against and why I have a crazy opinion about land destruction