No idea whats taking this card so long when it already spiked to $5 but I continue to not understand this graph shape
Maybe there's a one-off poison card in Final Fantasy , but it would be very odd to have it return as any sort of major mechanic, especially with Phyrexia: All Will Be One still lurking in the rearview, toxically
This lasted all the way up until Core Set 2015 when the new frame thats still with us today was released
Agent's Toolkit Alchemist's Vial Altar of the Wretched Architects of Will Arcum's Astrolabe Assassin Gauntlet Autograph Book Baleful Strix Barbed Servitor Bladecoil Serpent Blood Fountain Blood Servitor Bomat Bazaar Barge Brass's Tunnel-Grinder Buzzing Whack-a-Doodle Candy Trail Canoptek Spyder Circuit Mender Clockwork Servant Combat Thresher Cryogen Relic Detective's Satchel Detention Chariot Dragon's Hoard Dungeoneer's Pack Elsewhere Flask Energy Refractor Eye of Vecna Filigree Familiar Five Hundred Year Diary Glassdust Hulk Gleaming Geardrake Glimmer Lens Golden Egg Guild Globe H.E.R.B.I.E
But you are ramping in green and you likely cast this and a creature, and this is both harder to kill and has a way better effect than the other cards in the Oracle of Mul Daya range
Johnny sees a way to guarantee four damage for one mana on the first turn of the game, especially since the control decks full of wraths, counterspells, and planeswalkers that we know and love are much less common in the non-competitive world thats mostly made of tribal, mill, ramp, and combo