In the previous example, we were looking at a case where your first pick was a Black card and you were deciding between a Blue card and a slightly weaker Black card

Here are the cards Id keep from the original build: 1 Zedruu the Greathearted 1 Azorius Guildmage 1 Brion Stoutarm 1 Chromeshell Crab 1 Dominus of Fealty 1 Fog Bank 1 Goblin Cadets 1 Guard Gomazoa 1 Izzet Chronarch 1 Nin, the Pain Artist 1 Numot, the Devastator 1 Ruhan of the Fomori 1 Flusterstorm 1 Vedalken Plotter 1 Wall of Omens 1 Austere Command 1 Champions Helm 1 Chaos Warp 1 Darksteel Ingot 1 Fellwar Stone 1 Howling Mine 1 Insurrection 1 Journey to Nowhere 1 Lightning Greaves 1 Martyrs Bond 1 Oblation 1 Reins of Power 1 Sol Ring 1 Soul Snare 1 Spell Crumple 1 Vow of Duty 1 Vow of Flight 1 Vow of Lightning 1 Wild Ricochet 1 Azorius Chancery 1 Boros Garrison 1 Command Tower 1 Izzet Boilerworks One interesting thing about the original build is the relatively low land countjust 34, which seems incredibly low considering the fairly high mana-curve and just how mana-intensive Zedruu is

I have had my most success with Blood and Treasure, so any of these artifact with a small but meaningful when sacrificed effect are going to be something I take note of
Oh hey, that's the return of the Rampage keyword
10 Gourmand's Talent One person's trash is another's smorgasbord
Despite its simple mana base and straight-forward game plan (cast Dragons up the curve and attack), the deck has a surprising number of synergies, is more powerful than it first may appear, and is a ton of fun to play