Make sure to carry playable cards with you Not carry playable cards, makes it hard to care about your trades I highly recommend grouping cards by color first then synergies ie elf cards that just happen to be next to eachother
You have a ton of enchantments and spells that could be missed out on if you use it
The core issue I felt with this version is you give up a bit on efficiency to get that instant speed premium and you really felt that slowdown
Turn the life loss into a benefit with cards like Rowan, Scion of War or Vilis, Broker of Blood
With one kick you're on par with other 2/2 Swampwalkers for three total mana, but at two or more kicks you're losing value when you end up with a 3/3 for five mana, or a 4/4 for six, etc
Key to the City It's rare to see an effect that makes a creature unblockable without specifying that creature's power and toughness