"A friend of mine suggested it would be a great piece of content with so much room for optimization: feel like a kid again, put on a great show, turn a profit, raise money for charity, and amplify an industry," Paul said

Unfair I think for any level of Commander that isnt cEDH, what kind of interaction you choose to play boils down to asking yourself, Is my opponent doing something fair? Graveyard decks are the perfect example to look at for this, as they are fundamentally breaking the rules. Whenever a game action is achieved through spending less mana than it usually should, its considered to be breaking the rules. Similarly, when a game action rewards you with more card advantage, mana production or other resources in greater abundance than the going rate, its also considered to be breaking the rules. Breaking parity in this way whether through a play as powerful as reanimating Griselbrand or something as innocuous as flickering a morph for less mana than the morph cost is what helps us win a game of Magic
the card itself will explain what youll need to do usually pay a further mana cost to Transform the card and therefore turn it to the other side
(You do not use "Polymerization".) Once per turn: You can banish 1 Spell/Trap Card from your Graveyard to target 1 card on the field
The included playmat and rulebook will guide you as you explore this fantastical world
While Black Lotus, Ancestral Recall, Time Walk, and Timetwister are all obscenely powerful, their strength is dependant on you being able to draw and play them