Against the backdrop of empires and kingdoms honing their chipped and pitted swords to razor sharpness, explorers, pilgrims, miners, and adventurers of all stripes are called once more to Ixalan's shores, hungry for fortune and glory
White will have the most venture into the dungeon cards, followed by blue and black, then finally red and green, as all colors will have some venturing
War Tax is a modular prison at the same rate of tax for activation
The real strength of Daze lies in how difficult and damaging it is to play around, in essence it is at its best when your opponent knows you have one but you don't have it in hand
The lesson in that trajectory: every stage of "surely it's peaked" was wrong, and every box opened on camera made the remaining ones scarcer
Its very easy for Land Tax to be a draw-9 or draw-12 throughout a game, and its one of the few cards that contributes to deck-thinning in a meaningful way