Interactive cards should only be used in the early and midgame if a player would win the game directly or on cards that directly hamper cycling
Its where people are working on their projects and setting up drafts
Due to this, I dont think that Wizards of the Coast will ever touch, revise, or rework the Reserved List at this point
The deck's main MTG commander Tidus is all about moving counters around, apparently based on the Sphere Grid level up system, and so it's not surprising Yuna plays around with counters too
Nissa, Vastwood Seer is great for having a ramp card that's good on turn 3 and 7, as well as being one of the most fair walkers on her backside, avoiding token spam while still doing something useful but not overbearing
Hes both engine and outlet: add a curiosity loop and the table evaporates